Showing posts with label game. Show all posts
Showing posts with label game. Show all posts

Monday, April 14, 2014

Watch this space

"The Create a Comic Project is an interactive open-ended student-centered activity utilizing visual and textual juxtapositions to increase understanding across all subjects. It uses webcomics as educational tools and has been endorsed by over 100 different webcomic creators."

Sadly, it's also been a bit inactive these past several years as I've pursued a career in classroom teaching. I haven't been idle, though ("I'm not dead yet!"). I've been focusing on game design and applying it to activity design. I've experienced and observed many things in the classroom, from educational administration to student culture. As I conclude my period of first-hand experience in the classroom, expect me to start sharing this data.

 Coming soon: Metamathics

Monday, March 10, 2008

Comic Making Tournament II: Prelim Report

Some early thoughts for right now; I'll have more detailed analysis later on.

The second tournament was a run away success! About 20 kids participated, with several walking in and out during different events for an average of 10 - 15 at a time. This was higher attendance than the first tournament, which by the end only had a handful of participants. One reason for the higher turn out is the time spent advertising: fliers for the event had been circulating for about 3 months, giving plenty of time for word of mouth to spread. I'll follow a similar method next time.

I'm still tallying the template totals, but early indicators is that the totals will completely blow away the first tournament. The variety of comics used is also staggering: nearly every comic that's part of the CCP (60+) was represented in the tournament. Unfortunately, I didn't have much time for clean up, so I ended up losing a few templates, plus the overall ranking sheets and satisfaction surveys. Those were the only casualties, though.

I managed to record nearly the entire tournament. I'll spend time sifting through the ~26 gigs of video for highlights to post to YouTube (I told everyone I was going to post the images online - no objections from the parents). Some 180 pictures were taken of all the events and the award ceremony. Those will also be sorted through and posted in good time.

Of the new events (hybrid, non-linear, and the card game), non-linear was the most popular and will definitely be coming back. Hybrid went well, though I'll shrink it down a little to give more time for other events.

The card game had mixed results - it's not very suited to large groups. I'll probably use the card game as a classroom activity rather than a tournament activity in the future. It has potential as a stand alone activity, though I need to work on a quick and succinct manner to explain its rules.

The prizes did well. The tote bag was the most popular item, along with the t-shirts and mug. "Jellaby" was the most sought after book. The grand prize for largest overall score was the complete "His Dark Materials" trilogy by Philip Pullman in a shiny box set. Most of the kids had seen "Golden Compass," so this was a good choice.

I kept to a "1 prize, 1 kid" policy (except for 1st place, which I allowed multiple awards for) to keep things fair and give everyone a shot at a larger prize. For the next tournament, I have some prizes left over that'll be used again. Additionally, "Little Dee" volume 1 came in Saturday and 3 webcomic shirts I ordered still haven't come in.

(Sorry for the delay in posting. I would've posted last night, but my flight out of Bradley was delayed due to the storm. I finally flew out this morning, having had to stay in a hotel with no Internet access.)

Sunday, September 9, 2007

Comic Making Tournament II: Planning Begins

This is the 100th post to the CCP blog. I hope it's provided useful information. I'm going to try and record the steps that go into making a tournament as they happen, unlike before when I waited until afterwards to write them down.

Right now, I know I have $1300 to use to fund the second CMT thanks to the Community Foundation for Greater New Haven. The bulk of this money will go to purchasing prizes for the tournament. Right now, I'll looking at getting mostly graphic novels based on webcomics, such as the Flight anthologies. I'm also looking at other webcomic merchandise like mugs and t-shirts (Questionable Content and Dr. McNinja in particular have excellent shirts).

Transportation will be an issue. Since I live in Pittsburgh, now, I may have to use some of the money to fly back to New Haven for the event. I am, however, looking into getting support by some University of Pittsburgh groups. That should maximize the funds I can invest into rewards for the kids.

At the first tournament, the two long-form events were not very well received, so I've decided to cut them. This will leave three events: Short-form Pre-drawn, Short-form Original, and Speed. I'll budget more time to each, allowing students to make more stand alone comics and to see how many they produce when motivated to go fast.

I'm also planning on unveiling a fourth event based on a CCP related project I've been working on for several weeks: a comic project game. The game is still in its early stages (I have yet to assemble all the materials, let alone playtest), but I hope that by the time fo the CMT it'll be ready to feature. The game itself will be worked in as a competitive event to take place after Speed.